Programmers Kickstart Bundle

5.0

Kickstart your digital free lance career with this small collection of 6 assorted courses from around the web.

$5

$5   LIFETIME ACCESS DEAL !
5
COURSES
200+
LESSONS
NEW
ENROLLED

LIFETIME ACCESS TO ALL THESE 5 COURSES
Java Game Development - Create a Flappy Bird Clone
Java Game Development - Create a Flappy Bird Clone

$99 Value

Learn Meteor Web framework
Learn Meteor Web framework

$29 Value

Java for Complete Beginners
C++ for Complete Beginners

FREE

Linux Shell Course for Beginners
Linux Shell Course for Beginners

$99 Value

Learn Ruby Programming The Easy Way
Learn Ruby Programming The Easy Way

$99 Value

community-learning2
Live Coaching Webinars and Online Q&A Community

Assisted Learning

DETAILS OF THE 5 COURSES IN THE BUNDLE
Java Game Development - Create a Flappy Bird Clone

Java Game Development - Create a Flappy Bird Clone

Instructor: Stone River eLearning

OverviewDescriptionAbout
Learn game development by building a real Flappy Bird game. Although this course is focused on creating a clone of the popular game "Flappy Bird", it will also teach you valuable concepts of games programming such as an effective game loop and the loading of resources into your game.
Although this course is focused on creating a clone of the popular game "Flappy Bird", it will also teach you valuable concepts of games programming such as an effective game loop and the loading of resources into your game.
Stone River eLearning
Stone River eLearning is owned and operated by Mark Trego and his support and development staff of outstanding eLearning enthusiasts from around the world. Mark originally hails from Bismarck, North Dakota in the U.S., but now resides in the little town of Sheldon, Iowa where he lives with his wife and 3 children on a working farm just outside of town.
Mark's passions are entrepreneurship and online learning, so it was only natural that he gravitated towards what became the Stone River family of companies. Mark received his Master's Degree in Business Administration/Entrepreneurship from Benedictine University in Chicago. His early career found him in finance, but he really found his passion as an education technology professional, instructional designer and teacher before starting Stone River eLearning in 2011.
2  Hours
29 Lessons
Lifetime Access
Course Curriculum
Preview Course
Introduction to the Course Welcome (1:14) Initialising the game window Section Introduction (0:09) Initialising the game window (6:28) Updatable and Renderable interfaces Section Introduction (0:18) Updatable and Renderable Interfaces (5:49) Rendering to the screen Section Introduction (0:09) Rendering to the Screen (6:40) More in-depth explanation of rendering (4:36) The game loop Section Introduction (0:32) Introduction to the Game Loop’s Logic (6:24) The Update Logic (6:36) The Render Logic (6:06) FPS Check Logic and the Main Method (5:03) Game entities part 1 Section Introduction (0:24) The Flappy Bird (5:18) Programming the Pipes (Part 1) (5:22) Programming the Pipes (Part 2) (5:18) Programming the Pipes – Updating (6:11) Programming the Pipes – Rendering (6:39) Game input Section Introduction (0:16) Input and a of the Pipes (8:08) Game entities part 2 Section Introduction (0:14) Initialising and Sprite Loading (6:08) The Basic Movement Logic (5:27) Starting Collision Detection (5:44) Finishing Collision Detection (3:17) Rendering (4:46) Conclusion Course Outro (0:19)

Learn Meteor Web framework

Learn Meteor Web framework

Instructor: Jerry Banfield with EDUfyre

OverviewDescriptionAbout
The following are the lectures to Learn Meteor Web framework
The following are the lectures to Learn Meteor Web framework:
1. Installing Meteor
2. How Meteor works
3. Special files & directores
4. Blaze templates
5. Collections
6. Packages
7. Forms
Jerry Banfield with EDUfyre
In 2005 while I was in college at the University of South Carolina, I tried to start working online. I signed up for an MLM program and a survey website. A month later, I had refunds from both and figured working online was not possible because everything was a scam. The truth was I was afraid to fail again. In 2011, I moved in with my wife and launched an online business focusing on video game addiction in an attempt to avoid dealing with any of my other problems. In a few months, I changed my business to selling shirts because I realized there was no money in video game addiction. A year after starting my business, I dropped out of my criminology PHD program at the University of South Florida to run my business full time which by then had changed to helping clients with Facebook and Google ads based on my experience failing to do them successfully for myself. In 2013, I starting sharing everything I knew for free on YouTube because I hoped it would help me get more clients. By April 2014, I was nearly bankrupt after failing at 15+ different business models. I was also nearly dead from trying to drink the pain away and fortunately the fear of death motivated me to get into recovery. Being in recovery motivated me to focus more on being of true service to others and less on what I would get out of it. I started making courses online with Udemy which soon turned into my first real business. I partnered with as many talented instructors as I could and learned from top instructors how to get my courses the most sales. In 2015, I tried making some inspirational videos sharing what I learned in recovery and got an amazing response on YouTube. To make the background on my videos more interesting, I started making the inspirational videos while playing video games. To make a more helpful website, I hired a freelancer to convert the videos into blog posts including this about page originally.
1:29  Hours
7 Lessons
Lifetime Access
Course Curriculum
Preview Course
First Section 1. Installing Meteor (3:24) 2. How Meteor works (5:06) 3. Special files & directores (4:20) 4. Blaze templates (21:01) 5. Collections (21:44) 6. Packages (6:17) 7. Forms (15:49)

C++ for Complete Beginners

C++ for Complete Beginners

Instructor: Cave of Programming

OverviewDescriptionAbout
A step by step walk through for beginners to help grasp the tough concepts of C++ This course teaches you how to program in the C++ programming language; one of the most powerful and widely-used programming languages available, but also one of the most challenging.
This course teaches you how to program in the C++ programming language; one of the most powerful and widely-used programming languages available, but also one of the most challenging.
Cave of Programming Welcome! My name's John and on this site you can find video tutorials and articles to help you learn the art of software development quickly and effectively. After working as a software developer and contractor for over 14 years for a whole bunch of companies including CSC, Proquest, SPSS and AT&T in the UK and Netherlands, I decided to work full-time as a private software trainer. I now live in the beautiful city of Budapest, Hungary, from where I run the website http://www.caveofprogramming.com.
18  Hours
82 Lessons
Lifetime Access
Course Curriculum
Preview Course
Getting Started Introducing C++ (14:55) Setup and Installation (8:38) Hello World (23:15) Outputting Text (19:17) Basic Syntax Variables (16:23) Strings (7:29) User Input (9:35) Binary Numbers and Memory (5:57) Integer Types (13:02) Floating Point Types (14:41) Other Types (11:36) If (12:25) If-Else (13:15) If-Elseif-Else (18:35) Comparing Floating Point Types (4:05) C++ Conditions (21:19) New Lecture While Loops (9:37) Do-While Loops (13:50) “For” Loops (6:45) Break and Continue (10:52) Arrays – Lists of Data (17:26) Multidimensional Arrays (11:45) Sizeof and Arrays (7:05) Sizeof Multidimensional Arrays (7:00) Switch (9:47) Subroutines: Reusable Blocks of Code Functions (10:08) Return Values (6:33) Function Parameters (7:07) Headers and Prototypes (13:56) Object Oriented Coding Classes Data Members (17:53) C++ Constructors and Destructors C++ Getters and Setters C++ String Streams Overloading Constructors The this Keyword (14:55) Constructor Initialization Lists Pointers and Memory Pointers Arithmetic Arithmetic Pointers and Arrays (17:24) Pointer Arithmetic Char Arrays Reversing a String References The “const” Keyword Copy Constructors The New Operator Returning Objects from Functions Allocating Memory Arrays and Functions Namespaces Inheritance Inheritance Encapsulation Constructor Inheritance Odds and Ends: Twos Complement, and Static Variables Twos Complement Static Keyword Developing a Program: the Particle Fire Simulation Particle Fire Explosion Using C++ Libraries Aquiring Simple Direct Media Layer A Basic SDL Program Creating an SDL Window Textures, Renderers and Buffers Setting Pixel Colors Creating the Screen Class (20:50) C++ Bit Shifting and Colors C++ Adding a Set Pixel Method New Lecture Animating Colors New Lecture Creating Particles Animating Particles Creating an Explosion Ensuring Constant Speed Implementing Box Blur Tweaking Particle Motion Conclusion Languages Overview What Next Bonus Object Oriented Design Considerations Postfix and Prefix Polymorphism Source Code Creating Static Libraries (16:11)

Linux Shell Course for Beginners

Linux Shell Course for Beginners

Instructor: EDUmobile Academy
OverviewDescriptionAbout
This course is teaches the basics of using the linux shell, and is intended as a first course in using the terminal. In just under an hour, you’ll learn how to navigate the directory structure
This course is teaches the basics of using the linux shell, and is intended as a first course in using the terminal. In just under an hour, you’ll learn how to navigate the directory structure, show the contents of directories, how to understand and work with file permissions, how to copy, move, and remove files and directories, and more. Topics include:
  • How to open the linux terminal
  • All about directories
  • Listing a directory’s contents
  • Understanding file permissions
  • Changing permissions
  • How to make and remove directories
  • Using the wildcard characters * and ?
  • Copying, moving, and removing files.
  • Removing non-empty directories
  • Using redirection and piping.
  This is the first course in a new series of courses on the linux shell. Upcoming courses will explore various aspects of the shell, such as scripting, using utilities such as grep and sed, C and Perl programming in linux, and the file structure. I hope you join me as we explore linux together.
EDUmobile Academy

EDUmobile Academy develops high quality video training courses around topics in mobile development including iPhone, Android, Windows Phone, Java, Responsive Web Design and other emerging technologies.

Every course is created by an expert developer AND a trained mentor in the area of expertise.

Each course undergoes a rigorous planning, review and an internal quality check phase - to ensure that the teaching is of highest standards available online.

EDUmobile Academy was founded in 2008 when smart phones were just emerging into the market. Founder Vishal Lamba is experienced in multiple areas of digital design, mobile development and design, web technologies and digital marketing. He has a mathematics and computer science degree from Lawrence University, USA. Vishal works closely with content creators and teachers to ensure that every course released meets the internal rigorous quality standards.

All course creators and trainers are currently based in the USA. Support for each course on Udemy is provided with quick turn around by a small team of developers and trainers.

1.04 Hours
11 Lessons
Lifetime Access
Course Curriculum
Preview Course
Start Here Introduction (2:45) Previewing with Terminal (1:51) Basic Directories Commands (5:46) File Listing (8:38) File Permissions (4:53)a Changing File Permissions (7:11) More On Directories, Wilcards and More Making and Removing Directories (5:15) Usage of Wildcards (5:23) File Operations (8:01) Removing Non Empty Directories (5:36) Redirection and Piping (7:04)
Learn Ruby Programming The Easy Way

Learn Ruby Programming The Easy Way

Instructor: EDUmobile Academy
OverviewDescriptionAbout
Learn to program in Ruby the hottest language of the moment, in a step by step easy to follow hands-on course. This is an introductory course for the Ruby programming language, suitable for anyone who wants to use Ruby for any purpose. Whether you intend to use Ruby for Rails development, at the command line, or for writing GUI applications, this is the place to start.
This is an introductory course for the Ruby programming language, suitable for anyone who wants to use Ruby for any purpose. Whether you intend to use Ruby for Rails development, at the command line, or for writing GUI applications, this is the place to start. The course consists of nearly two hours of training, and teaches Ruby syntax. We only assume that you have some grasp of basic Object Oriented Programming (what classes and objects are and how to use them). You will learn: - How to set up Ruby on your computer (you may already have it!) - How to create Ruby source code - Running Ruby interactively at the command prompt - Variable and constant syntax - Control structures (loops and if statements) - Arrays and how to use them - Hashes - Ruby method definitions - Using blocks - Classes and objects in Ruby - Attribute specifiers - Implementing inheritance - Method access in Ruby Ruby is is both unique and elegant. This course will get you started with Ruby programming quickly and easily. The course is broken into simple digestible steps. We take a hands-on "learn by doing" approach and our focus is to make you productive right from go! This course is for newbie programmers or developers who want to get up to speed with the most popular language of the moment. The course is suitable for anyone who has some programming knowledge, but no knowledge of the Ruby language. Ruby is fun to learn, and a very powerful tool for any serious programmer. I hope you join us.  
EDUmobile Academy

EDUmobile Academy develops high quality video training courses around topics in mobile development including iPhone, Android, Windows Phone, Java, Responsive Web Design and other emerging technologies.

Every course is created by an expert developer AND a trained mentor in the area of expertise.

Each course undergoes a rigorous planning, review and an internal quality check phase - to ensure that the teaching is of highest standards available online.

EDUmobile Academy was founded in 2008 when smart phones were just emerging into the market. Founder Vishal Lamba is experienced in multiple areas of digital design, mobile development and design, web technologies and digital marketing. He has a mathematics and computer science degree from Lawrence University, USA. Vishal works closely with content creators and teachers to ensure that every course released meets the internal rigorous quality standards.

All course creators and trainers are currently based in the USA. Support for each course on Udemy is provided with quick turn around by a small team of developers and trainers.

6  Hours
56 Lessons
Lifetime Access
Course Curriculum
Preview Course
Introduction to Ruby Introduction (4:17) Getting Ruby (2:33) Hello World with Puts and Gets (5:47) Interactive Ruby Prompt, Int, Float and String (8:02) Variables and Constants (6:16) Conditional Statements (7:35) If and unless Statement Modifiers (3:49) Special variable types ($ @ and @@) (5:52) Loops in Ruby (10:27) Ruby Arrays and Methods Arrays in Ruby (8:39) Hashes in Ruby (3:19) Method Syntax (8:04) Block Syntax (6:59) Ruby Classes and Properties Classes, Properties and Methods (10:15) attr_reader, attr_writer and attr_accessor (6:28) Inheritance in Ruby (5:57) Method Access Discussion (5:59) Method Access Demo (7:26)

$5

$5   LIFETIME ACCESS DEAL!