Java Game Development - Create a Flappy Bird Clone
$99 Value
Learn Meteor Web framework
$29 Value
C++ for Complete Beginners
FREE
Linux Shell Course for Beginners
$99 Value
Learn Ruby Programming The Easy Way
$99 Value
Live Coaching Webinars and Online Q&A Community
Assisted Learning
Java Game Development - Create a Flappy Bird Clone
Instructor: Stone River eLearning
Learn game development by building a real Flappy Bird game.
Although this course is focused on creating a clone of the popular game “Flappy Bird”, it will also teach you valuable concepts of games programming such as an effective game loop and the loading of resources into your game.
Although this course is focused on creating a clone of the popular game “Flappy Bird”, it will also teach you valuable concepts of games programming such as an effective game loop and the loading of resources into your game.
Stone River eLearning is owned and operated by Mark Trego and his support and development staff of outstanding eLearning enthusiasts from around the world. Mark originally hails from Bismarck, North Dakota in the U.S., but now resides in the little town of Sheldon, Iowa where he lives with his wife and 3 children on a working farm just outside of town.
2 Hours
29 Lessons
Lifetime Access
Introduction to the Course
Welcome (1:14)
Initialising the game window
Section Introduction (0:09)
Initialising the game window (6:28)
Updatable and Renderable interfaces
Section Introduction (0:18)
Updatable and Renderable Interfaces (5:49)
Rendering to the screen
Section Introduction (0:09)
Rendering to the Screen (6:40)
More in-depth explanation of rendering (4:36)
The game loop
Section Introduction (0:32)
Introduction to the Game Loop’s Logic (6:24)
The Update Logic (6:36)
The Render Logic (6:06)
FPS Check Logic and the Main Method (5:03)
Game entities part 1
Section Introduction (0:24)
The Flappy Bird (5:18)
Programming the Pipes (Part 1) (5:22)
Programming the Pipes (Part 2) (5:18)
Programming the Pipes – Updating (6:11)
Programming the Pipes – Rendering (6:39)
Game input
Section Introduction (0:16)
Input and a of the Pipes (8:08)
Game entities part 2
Section Introduction (0:14)
Initialising and Sprite Loading (6:08)
The Basic Movement Logic (5:27)
Starting Collision Detection (5:44)
Finishing Collision Detection (3:17)
Rendering (4:46)
Conclusion
Course Outro (0:19)
Learn Meteor Web framework
Instructor: Jerry Banfield with EDUfyre
The following are the lectures to Learn Meteor Web framework
The following are the lectures to Learn Meteor Web framework:
In 2005 while I was in college at the University of South Carolina, I tried to start working online. I signed up for an MLM program and a survey website. A month later, I had refunds from both and figured working online was not possible because everything was a scam. The truth was I was afraid to fail again.
In 2011, I moved in with my wife and launched an online business focusing on video game addiction in an attempt to avoid dealing with any of my other problems. In a few months, I changed my business to selling shirts because I realized there was no money in video game addiction. A year after starting my business, I dropped out of my criminology PHD program at the University of South Florida to run my business full time which by then had changed to helping clients with Facebook and Google ads based on my experience failing to do them successfully for myself.
In 2013, I starting sharing everything I knew for free on YouTube because I hoped it would help me get more clients. By April 2014, I was nearly bankrupt after failing at 15+ different business models. I was also nearly dead from trying to drink the pain away and fortunately the fear of death motivated me to get into recovery. Being in recovery motivated me to focus more on being of true service to others and less on what I would get out of it. I started making courses online with Udemy which soon turned into my first real business. I partnered with as many talented instructors as I could and learned from top instructors how to get my courses the most sales.
In 2015, I tried making some inspirational videos sharing what I learned in recovery and got an amazing response on YouTube. To make the background on my videos more interesting, I started making the inspirational videos while playing video games. To make a more helpful website, I hired a freelancer to convert the videos into blog posts including this about page originally.
1:29 Hours
7 Lessons
Lifetime Access
First Section
1. Installing Meteor (3:24)
2. How Meteor works (5:06)
3. Special files & directores (4:20)
4. Blaze templates (21:01)
5. Collections (21:44)
6. Packages (6:17)
7. Forms (15:49)
C++ for Complete Beginners
Instructor: Cave of Programming
A step by step walk through for beginners to help grasp the tough concepts of C++
This course teaches you how to program in the C++ programming language; one of the most powerful and widely-used programming languages available, but also one of the most challenging.
This course teaches you how to program in the C++ programming language; one of the most powerful and widely-used programming languages available, but also one of the most challenging.
Cave of Programming
Welcome! My name’s John and on this site you can find video tutorials and articles to help you learn the art of software development quickly and effectively. After working as a software developer and contractor for over 14 years for a whole bunch of companies including CSC, Proquest, SPSS and AT&T in the UK and Netherlands, I decided to work full-time as a private software trainer. I now live in the beautiful city of Budapest, Hungary, from where I run the website http://www.caveofprogramming.com.
18 Hours
82 Lessons
Lifetime Access
Getting Started
Introducing C++ (14:55)
Setup and Installation (8:38)
Hello World (23:15)
Outputting Text (19:17)
Basic Syntax
Variables (16:23)
Strings (7:29)
User Input (9:35)
Binary Numbers and Memory (5:57)
Integer Types (13:02)
Floating Point Types (14:41)
Other Types (11:36)
If (12:25)
If-Else (13:15)
If-Elseif-Else (18:35)
Comparing Floating Point Types (4:05)
C++ Conditions (21:19)
New Lecture
While Loops (9:37)
Do-While Loops (13:50)
“For” Loops (6:45)
Break and Continue (10:52)
Arrays – Lists of Data (17:26)
Multidimensional Arrays (11:45)
Sizeof and Arrays (7:05)
Sizeof Multidimensional Arrays (7:00)
Switch (9:47)
Subroutines: Reusable Blocks of Code
Functions (10:08)
Return Values (6:33)
Function Parameters (7:07)
Headers and Prototypes (13:56)
Object Oriented Coding
Classes
Data Members (17:53)
C++ Constructors and Destructors
C++ Getters and Setters
C++ String Streams
Overloading Constructors
The this Keyword (14:55)
Constructor Initialization Lists
Pointers and Memory
Pointers
Arithmetic
Arithmetic
Pointers and Arrays (17:24)
Pointer Arithmetic
Char Arrays
Reversing a String
References
The “const” Keyword
Copy Constructors
The New Operator
Returning Objects from Functions
Allocating Memory
Arrays and Functions
Namespaces
Inheritance
Inheritance
Encapsulation
Constructor Inheritance
Odds and Ends: Twos Complement, and Static Variables
Twos Complement
Static Keyword
Developing a Program: the Particle Fire Simulation
Particle Fire Explosion
Using C++ Libraries
Aquiring Simple Direct Media Layer
A Basic SDL Program
Creating an SDL Window
Textures, Renderers and Buffers
Setting Pixel Colors
Creating the Screen Class (20:50)
C++ Bit Shifting and Colors
C++ Adding a Set Pixel Method
New Lecture
Animating Colors
New Lecture
Creating Particles
Animating Particles
Creating an Explosion
Ensuring Constant Speed
Implementing Box Blur
Tweaking Particle Motion
Conclusion
Languages Overview
What Next
Bonus
Object Oriented Design Considerations
Postfix and Prefix
Polymorphism
Source Code
Creating Static Libraries (16:11)
Linux Shell Course for Beginners
Instructor: EDUmobile Academy
This course is teaches the basics of using the linux shell, and is intended as a first course in using the terminal.
In just under an hour, you’ll learn how to navigate the directory structure
This course is teaches the basics of using the linux shell, and is intended as a first course in using the terminal. In just under an hour, you’ll learn how to navigate the directory structure, show the contents of directories, how to understand and work with file permissions, how to copy, move, and remove files and directories, and more.
Topics include:
- How to open the linux terminal
- All about directories
- Listing a directory’s contents
- Understanding file permissions
- Changing permissions
- How to make and remove directories
- Using the wildcard characters * and ?
- Copying, moving, and removing files.
- Removing non-empty directories
- Using redirection and piping.
This is the first course in a new series of courses on the linux shell. Upcoming courses will explore various aspects of the shell, such as scripting, using utilities such as grep and sed, C and Perl programming in linux, and the file structure.
I hope you join me as we explore linux together.
EDUmobile Academy develops high quality video training courses around topics in mobile development including iPhone, Android, Windows Phone, Java, Responsive Web Design and other emerging technologies.
Every course is created by an expert developer AND a trained mentor in the area of expertise.
Each course undergoes a rigorous planning, review and an internal quality check phase – to ensure that the teaching is of highest standards available online.
EDUmobile Academy was founded in 2008 when smart phones were just emerging into the market. Founder Vishal Lamba is experienced in multiple areas of digital design, mobile development and design, web technologies and digital marketing. He has a mathematics and computer science degree from Lawrence University, USA.
Vishal works closely with content creators and teachers to ensure that every course released meets the internal rigorous quality standards.
All course creators and trainers are currently based in the USA. Support for each course on Udemy is provided with quick turn around by a small team of developers and trainers.
1.04 Hours
11 Lessons
Lifetime Access
Start Here
Introduction (2:45)
Previewing with Terminal (1:51)
Basic Directories Commands (5:46)
File Listing (8:38)
File Permissions (4:53)a
Changing File Permissions (7:11)
More On Directories, Wilcards and More
Making and Removing Directories (5:15)
Usage of Wildcards (5:23)
File Operations (8:01)
Removing Non Empty Directories (5:36)
Redirection and Piping (7:04)
Learn Ruby Programming The Easy Way
Instructor: EDUmobile Academy
Learn to program in Ruby the hottest language of the moment, in a step by step easy to follow hands-on course.
This is an introductory course for the Ruby programming language, suitable for anyone who wants to use Ruby for any purpose. Whether you intend to use Ruby for Rails development, at the command line, or for writing GUI applications, this is the place to start.
This is an introductory course for the Ruby programming language, suitable for anyone who wants to use Ruby for any purpose. Whether you intend to use Ruby for Rails development, at the command line, or for writing GUI applications, this is the place to start.
The course consists of nearly two hours of training, and teaches Ruby syntax. We only assume that you have some grasp of basic Object Oriented Programming (what classes and objects are and how to use them). You will learn:
– How to set up Ruby on your computer (you may already have it!)
– How to create Ruby source code
– Running Ruby interactively at the command prompt
– Variable and constant syntax
– Control structures (loops and if statements)
– Arrays and how to use them
– Hashes
– Ruby method definitions
– Using blocks
– Classes and objects in Ruby
– Attribute specifiers
– Implementing inheritance
– Method access in Ruby
Ruby is is both unique and elegant. This course will get you started with Ruby programming quickly and easily. The course is broken into simple digestible steps. We take a hands-on “learn by doing” approach and our focus is to make you productive right from go!
This course is for newbie programmers or developers who want to get up to speed with the most popular language of the moment.
The course is suitable for anyone who has some programming knowledge, but no knowledge of the Ruby language. Ruby is fun to learn, and a very powerful tool for any serious programmer. I hope you join us.
EDUmobile Academy develops high quality video training courses around topics in mobile development including iPhone, Android, Windows Phone, Java, Responsive Web Design and other emerging technologies.
Every course is created by an expert developer AND a trained mentor in the area of expertise.
Each course undergoes a rigorous planning, review and an internal quality check phase – to ensure that the teaching is of highest standards available online.
EDUmobile Academy was founded in 2008 when smart phones were just emerging into the market. Founder Vishal Lamba is experienced in multiple areas of digital design, mobile development and design, web technologies and digital marketing. He has a mathematics and computer science degree from Lawrence University, USA.
Vishal works closely with content creators and teachers to ensure that every course released meets the internal rigorous quality standards.
All course creators and trainers are currently based in the USA. Support for each course on Udemy is provided with quick turn around by a small team of developers and trainers.
6 Hours
56 Lessons
Lifetime Access
Introduction to Ruby
Introduction (4:17)
Getting Ruby (2:33)
Hello World with Puts and Gets (5:47)
Interactive Ruby Prompt, Int, Float and String (8:02)
Variables and Constants (6:16)
Conditional Statements (7:35)
If and unless Statement Modifiers (3:49)
Special variable types ($ @ and @@) (5:52)
Loops in Ruby (10:27)
Ruby Arrays and Methods
Arrays in Ruby (8:39)
Hashes in Ruby (3:19)
Method Syntax (8:04)
Block Syntax (6:59)
Ruby Classes and Properties
Classes, Properties and Methods (10:15)
attr_reader, attr_writer and attr_accessor (6:28)
Inheritance in Ruby (5:57)
Method Access Discussion (5:59)
Method Access Demo (7:26)